Billy Sweetman has been working in the gaming industry for 7+ years. He’s filled a variety of art roles through the years. He now focuses on the design, quality, and over all experience of every project that comes to Zymo. He loves new experiences and is excited for his newly married life.
Peter Chanthasena is the Lead User Experience/User Interface designer at Zymo whose expert work includes: branding, logo and typography design, product design, user experience (UX) design, and interface systems across various platforms.
Dawn Gut is our appointed Zymo Account Manager. She has been involved in the world of IT for most of her career. She is dedicated to customer satisfaction and engagement and will do all she can to ensure that is the end result.
Kurt Henrickson worked his way up from Quality Assurance to Project Manager, he enjoys working with a talented team and still maintaining an eye for quality on every project that passes through Zymo. He loves his wife, dog, and cat when it isn’t being a jerk.
Scott hails from the frozen tundra where he has broken the fetters of higher education, laid siege to the lands of internment and recovered the lost tome of artistry. He also enjoys game design, cooking and learning foreign languages.
Cody Durant attended The Art Institute of Phoenix for a BA in Game Art. In 2004 he worked for VorTek on simulators and sports games. In 2008 he went to work for Frozen Codebase. In 2012 Frozen Codebase was absorbed by ZyQuest, which brought him to Zymo.
Jesse is a programmer that has spent most of his career making enemies in video games. At home he enjoys playing games and coding in C.
UIUC Comp Sci graduate. Programming language enthusiast. Software design pattern lover. GPU curious. Coding ninja. Introvert. Proud chocolate advocate. Micro-controller tinkerer. Platinum trophy holder of Dark Souls 1 & 2. Incurable reader.
Adam Robillard is a graduate from the University of Wisconsin-Milwaukee with a degree in Business – Information Technology Management. He currently develops mobile applications on iOS and Android utilizing the Unity3D game engine.
Married with one son. Lover of horror movies. Master of Unity3d and Vicious Software. Holder of Wisconsin state issued driver license. Favorite games include Dark Souls and Resident Evil serous. Five time Ludum Dare participant.
Eric Boots is an intern at Zymo Entertainment. He is a senior at the University of Wisconsin Stout with majors in Game Design and Development and Applied Math and Computer Science. Eric enjoys playing party and puzzle games.
A 12+ year IT veteran, Steve enjoys helping startups get off the ground with a bare minimum of resources. His professional passions include learning new tech, designing software systems, and working with great people. Favorite game, Altitude!
Jack takes design and spins it into code. A lover of Web and 3D technologies, Jack is also a capable designer and can eat more than the whole team combined!
Matt Reetz, software engineer specializing in mobile development, has been handcrafting apps since 2012. Lover of all things Apple, this programmer and wanna-be designer specializes in both iOS and Android. Husband, father, recovered musician, tech junkie.